This study demonstrated that physical activity energy expenditure during exercise, using the Kinect camera as a motion capture system, can be estimated from segmental mechanical work.
When translated into the active video gaming environment, the results could be incorporated into game play to more accurately control the energy expenditure requirements.
Références bibliographiques :
Nathan D et al. Estimating physical activity energy expenditure with the kinect sensor in an exergaming environment. PLoS One. 2015 May 22;10(5):e0127113. doi: 10.1371/journal.pone.0127113.